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Programs
Assembly:
bgcol1
bgcol2
charset
ciao
fill1
fill2
gamekeys
idummy
iload
ipnggen1
ipnggen2
irawrgba
keypad
loop1
loop2
loop3
maze
resize
setpal
sprites
stdpal
tiles
vintage
C:
bounce
cciao
clock
cpubm
dpyinfo
fps
gperf
hello
mandelbrot
newline
pngtest
rand
time
Support Files
c64jb.c
cgetc.s
chline.s
clock.s
clrscr.s
color.s
cputc.s
crt0.s
ctype.s
cvline.s
gotox.s
gotoxy.s
gotoy.s
header.s
jbit.cfg
jbit.h
jbit.inc
kbhit.s
mainargs.s
randomize.s
vsync.s
wherex.s
wherey.s
_scrsize.s
_systime.s
; Load the image "/icon.png" from the jar and show it. .include "jbit.inc" .code lda #>_data_start_ sta REQPTRHI lda #ENABLE_BGCOL|ENABLE_BGIMG sta ENABLE lda #<iload sta REQPTRLO lda #<setbgimg sta REQPTRLO brk .data _data_start_: IMAGE_ID = 1 iload: req .byte REQ_ILOAD, IMAGE_ID, "/icon.png", 0 endreq setbgimg: req .byte REQ_SETBGIMG, IMAGE_ID endreq |