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WARNING: Switching to the MIDlet, Sheets or SDK pages might cause your browser to freeze for a few seconds.
This demo uses MicroEmulator and you will need the Java plugin to run it. However, even without Java the demo pages let you browse the source of some test programs without downloading the SDK.
Please note that this demo might not rapresent exactly the experience you will get when using JBit on your phone; something that doesn't work on the demo should work on a real phone and something that works on the demo might not work on your phone.
The Applet version of JBit has some little quirks (the most important is in the handling of game keys); usually restarting the Applet by refreshing the page should solve most of them. Nevertheless, these pages let you quickly get an impression of JBit without installing it on your phone. MicroEmulator has been a very flexible and effective tool; recommended.
Performance-wise the Applet is much faster than a real phone; however, on my Motorola V360 the maze demo is fluid while the Applet running the same demo sometimes pauses to do some garbage collection. In theory, the code likely to be used in the game loop shouldn't involve object creations/destructions; the WTK Memory Monitor seems to confirm so.